﻿/*=========================================================
 * Project: 2048 Puzzle Game
 * File name: TileImage.cs
 * Class name: TileImage
 ========================================================*/

using System.Drawing;

namespace Resource
{
    public class TileImage
    {
        public static Image Tile_2 = ImageResource.Tile_2;
        public static Image Tile_4 = ImageResource.Tile_4;
        public static Image Tile_8 = ImageResource.Tile_8;
        public static Image Tile_16 = ImageResource.Tile_16;
        public static Image Tile_32 = ImageResource.Tile_32;
        public static Image Tile_64 = ImageResource.Tile_64;
        public static Image Tile_128 = ImageResource.Tile_128;
        public static Image Tile_256 = ImageResource.Tile_256;
        public static Image Tile_512 = ImageResource.Tile_512;
        public static Image Tile_1024 = ImageResource.Tile_1024;
        public static Image Tile_2048 = ImageResource.Tile_2048;
        public static Image Tile_4096 = ImageResource.Tile_4096;
        public static Image Tile_8192 = ImageResource.Tile_8192;
        public static Image Tile_Clear = ImageResource.Tile_Clear;
        public static Image Tile_X = ImageResource.Tile_X;
    }
}
